Rick Posted November 4, 2014 Share Posted November 4, 2014 The editor crashed on us from some prefab and now the lighting is wrong. So in this map there is a csg box with the inside hallow. The ambient light has been turned to 0. Inside the box should be completely dark and it was before the crash. I have 3 directional lights in the scene but this doesn't matter in a new project. The light shouldn't be penetrating inside. If I disable 2 of the directional lights we then we it 100% dark inside, but this shouldn't matter. What is going on? The crash clearly broke something. rick_test.rar Link to comment Share on other sites More sharing options...
Josh Posted December 20, 2014 Share Posted December 20, 2014 Rick, two of your directional lights do not cast shadows, so they penetrate inside the box. I don't know what the other reply on this thread is about, it seems to be a new bug report. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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