YouGroove Posted November 4, 2014 Share Posted November 4, 2014 http://www.polycount.com/forum/showthread.php?t=138341 This is a new and interesting thread in Polycount, as 3D artist can giveaway the models they don't use instead of keeping them useless on their disk There is interesting stuff for people some are totally free or you need to contact the author for commercial use permissions when it's possible. For characters you'll have o be able to rig and animate them 5 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
gamecreator Posted November 4, 2014 Share Posted November 4, 2014 There's some seriously high quality models there. Thanks for the heads up. Quote Link to comment Share on other sites More sharing options...
Josh Posted November 4, 2014 Share Posted November 4, 2014 Cool stuff, but it's not really "free" at all. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Guppy Posted November 4, 2014 Share Posted November 4, 2014 Most of it is Akin to cc-by-nc some of it is more permissive tho Quote System: Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k Link to comment Share on other sites More sharing options...
BES Posted November 5, 2014 Share Posted November 5, 2014 "Never use the asset in a production environment (for example, in an actual game) without contacting the original artist and negotiating sale of the asset." ....I really don't like any strings attached ...royalty free.. other than that ...really good stuff on there.. Quote Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0 Windows 10 Pro | Blender | Paint.Net | World Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine Link to comment Share on other sites More sharing options...
gamecreator Posted November 5, 2014 Share Posted November 5, 2014 Many people don't use that limitation. Plus how bad is it to simply ask the artist how much he'd charge? Especially for an already-finished model, it couldn't be that expensive. Quote Link to comment Share on other sites More sharing options...
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