mspike Posted November 12, 2014 Share Posted November 12, 2014 So I read this tutorial: http://www.leadwerks.com/werkspace/page/Documentation/le2/_/tutorials/character-controllers-r473 And tried to do something with the TController but I can't find that in my headers. I'm running 3.3 on Linux... Any advise ? Thanks a lot in advance ! Quote Link to comment Share on other sites More sharing options...
Guppy Posted November 12, 2014 Share Posted November 12, 2014 I guess you missed the bit of the url that says le2 ( as in leadwerks 2 ), leadwerks is not really backwards compatible Quote System: Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k Link to comment Share on other sites More sharing options...
Josh Posted November 13, 2014 Share Posted November 13, 2014 In Leadwerks 3, every entity can act as a character controller: http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/entity/entitysetphysicsmode-r696 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
mspike Posted November 13, 2014 Author Share Posted November 13, 2014 I guess you missed the bit of the url that says le2 ( as in leadwerks 2 ), leadwerks is not really backwards compatible Hehe, thanks for pointing out ! So is there any tutorial for LE3 ? In Leadwerks 3, every entity can act as a character controller: http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/entity/entitysetphysicsmode-r696 Thanks a lot ! I will go on today And sorry for spamming the whole forum all the time I will settle down asap I get tru the beginning Quote Link to comment Share on other sites More sharing options...
Josh Posted November 13, 2014 Share Posted November 13, 2014 No problem at all! Most commands have a runnable example at the bottom of their documentation page, for C++ and Lua. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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