Bomberman Posted November 16, 2014 Share Posted November 16, 2014 I've been having this error recently where I want the monster to not be able to go into room if door is shut. However if the door is open then he can go in. The error I have with this is the monster walks through door. Quote Link to comment Share on other sites More sharing options...
nick.ace Posted November 16, 2014 Share Posted November 16, 2014 Do you mean that you want collisions enabled or the navmesh to be regenerated? If you want the door to have collisions, you need to pick a physics shape under the physics tab for the entity. If you want the navmesh to regenerate, you can do that in code (but it's slow for real-time performance): http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/world/worldbuildnavmesh-r789 Quote Link to comment Share on other sites More sharing options...
Rick Posted November 16, 2014 Share Posted November 16, 2014 Please provide the error. Quote Link to comment Share on other sites More sharing options...
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