poison7797 Posted November 24, 2014 Share Posted November 24, 2014 Today, i got collision bug again. Same as was few days ago. Objects with polymesh shape don't work if you rotate them. Can you fix it ? Thanks. PoisonGames Link to comment Share on other sites More sharing options...
gamecreator Posted November 24, 2014 Share Posted November 24, 2014 I thought polymeshes aren't supposed to move. http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/shape/shapepolymesh-r523 A polymesh shape will collide with other objects, but does not move, i.e. it will react as if the mass is zero. If you want to create a shape from a surface that is physically reactive, use the Shape::ConvexHull() or Shape::ConvexDecomposition() functions. Link to comment Share on other sites More sharing options...
Josh Posted November 24, 2014 Share Posted November 24, 2014 I would like to investigate this but I cannot produce any error from your description. Can you please upload a simple map that demonstrates the problem? My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
poison7797 Posted November 25, 2014 Author Share Posted November 25, 2014 Sure, here you go. You will need to download Vehicles from workshop, i have used forklift as an example. Try to go around it. I have put forklift model on scene, polymesh shape in physics and rotate it. Now physics don't work.error.zip PoisonGames Link to comment Share on other sites More sharing options...
poison7797 Posted November 25, 2014 Author Share Posted November 25, 2014 Sorry for my bad English. Easier to understand is , read this post http://www.leadwerks.com/werkspace/topic/10731-leadwerks-editor-bugged-again/ i had same problem that day, after you fix it it was ok. Now its happening again. PoisonGames Link to comment Share on other sites More sharing options...
Josh Posted December 20, 2014 Share Posted December 20, 2014 Your map works fine. I suspect you need to update your project to get the latest executable. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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