Dan22 Posted November 28, 2014 Share Posted November 28, 2014 I wanted to use sprites instead of lense flare as I wanted it to rotate around y axis only but you can see the glow through geometry. Could this be fixed because I cant use lense flares which do dissapear from geometry due to lack of options in them, or a possible client side fix which could be explained how to fix in detail. Thanks Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted November 28, 2014 Share Posted November 28, 2014 What are your material settings for this? Quote Link to comment Share on other sites More sharing options...
Dan22 Posted November 28, 2014 Author Share Posted November 28, 2014 Also happens with default texture. Quote Link to comment Share on other sites More sharing options...
Olby Posted November 28, 2014 Share Posted November 28, 2014 You have to enable depth test for such materials. Otherwise it does not take scene depth into account. 2 Quote Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64) Link to comment Share on other sites More sharing options...
Dan22 Posted November 28, 2014 Author Share Posted November 28, 2014 You have to enable depth test for such materials. Otherwise it does not take scene depth into account. Lol. Works now, thanks just copied how the default material had it. 1 Quote Link to comment Share on other sites More sharing options...
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