Roland Posted February 8, 2010 Share Posted February 8, 2010 File Name: ProjectWizard 2.3.1 Beta 4 File Submitter: Roland Strålberg File Submitted: 08 Feb 2010 File Category: Tools and Utilities A small update Fixed a problem with project.rc in the templates Exe file is not changed Click here to download this file Quote Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
ZeroByte Posted February 12, 2010 Share Posted February 12, 2010 Hi, i created C++ VS2008 Console, with Framewerk project type, but these lines are confusing me. // Create framewerk object and set it to a global object so other scripts can access it Framewerk fw; if( !fw.Create() ) { ErrOut( "Failed to initialize engine." ); return 1; } // Note! Lua is not supported when using Framewerk It says to "Create framewerk object and set it to a global object so other scripts can access it" but then it says, "Note! Lua is not supported when using Framewerk". So, Lua is not supported when using Framewerk ? Quote Win 7 64, LE 2.31, Liquid Cooled I7-960 @ 4.00GHz, 6GB DDR3 Ram @ 1600mhz, BFG GTX295, Sound Blaster X-FI. Link to comment Share on other sites More sharing options...
Roland Posted February 13, 2010 Author Share Posted February 13, 2010 ZeroByte Lumooja made this template and he tells me that LUA dont work with framewerk at least in a way thats compatible with the Editor. I'm not capable of tell exactly why but you could ask in the C++ programming section. Quote Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
Canardia Posted February 13, 2010 Share Posted February 13, 2010 Beta4 has a visual bug, when using VS2008 Console option: It says "Framewerk (BM Framework)" which are 2 completely different things. LEO contains the BM Framework, and Framewerk is the C++ source code Framewerk, which does not work with Editor's Lua model scripts, because the Framewerk fw object is incompatible with the Framework object. Since the menu option "Framewerk (BM Framework)" is shared with BlitzMax projects, it needs to be a seperate menu option for BlitzMax and C++ projects: BlitzMax: "Framework" C++: "Framewerk" Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Roland Posted February 13, 2010 Author Share Posted February 13, 2010 Beta4 has a visual bug, when using VS2008 Console option: It says "Framewerk (BM Framework)" which are 2 completely different things. LEO contains the BM Framework, and Framewerk is the C++ source code Framewerk, which does not work with Editor's Lua model scripts, because the Framewerk fw object is incompatible with the Framework object. Since the menu option "Framewerk (BM Framework)" is shared with BlitzMax projects, it needs to be a seperate menu option for BlitzMax and C++ projects: BlitzMax: "Framework" C++: "Framewerk" Ok. I'll see what I can do for Beta 5 Quote Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
ZeroByte Posted February 13, 2010 Share Posted February 13, 2010 Thank's for explaining that Lumooja, i was having problems, but it's ok after i did clean 2.3.1 install. Oh, and great job on Project Wizard Roland. Quote Win 7 64, LE 2.31, Liquid Cooled I7-960 @ 4.00GHz, 6GB DDR3 Ram @ 1600mhz, BFG GTX295, Sound Blaster X-FI. Link to comment Share on other sites More sharing options...
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