drarem Posted December 25, 2014 Share Posted December 25, 2014 I want to create a model like a car, attach camera to it and move the car/camera around. I would like the camera slightly above the roof of the car. What's the best way to do that? I played around with the FPS controller until my brain hurt. version 3.3 w/Lua Thanks. Quote Link to comment Share on other sites More sharing options...
Thirsty Panther Posted December 26, 2014 Share Posted December 26, 2014 Shadmar and Josh have already done this for you. http://www.leadwerks.com/werkspace/page/viewitem?fileid=345315752 Quote Link to comment Share on other sites More sharing options...
drarem Posted December 26, 2014 Author Share Posted December 26, 2014 I assigned this script to my camera->Object, but it doesn't seem to move. Script.window = Window:GetCurrent() Script.move = Vec3() function Script:Start() self.rotation = self.entity:GetRotation() self.entity:SetFriction(0,0) self.move = Vec3(0,0,0) end function Script:UpdatePhysics() self.move = Vec3(0,0,0) local movespeed= 10 if (self.window:KeyDown(Key.Up)) then self.move.x= movespeed * Time:GetSpeed() end if (self.window:KeyDown(Key.Down)) then self.move.x= -1 * movespeed * Time:GetSpeed() end self.entity:AddForce(self.move.x,0,self.move.z) Time:Update() end Quote Link to comment Share on other sites More sharing options...
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