Swampdonkey Posted February 9, 2010 Share Posted February 9, 2010 Hi, after recently posting in the forums regarding model conversions - I had recieved a few emails asking if I was going to make the house models avaiable. I've decided to do so at a super low price.. All proceedes go towards my 'leadwerks 2.3 license ... // Suburbs Model Pack 1 \\ Quote <-- gothasoft.com --> Link to comment Share on other sites More sharing options...
VicToMeyeZR Posted February 9, 2010 Share Posted February 9, 2010 very nice houses. Quote AMD Phenom II x6 1100T - 16GB RAM - ATI 5870 HD - OCZ Vertex 2 60GB SSD Link to comment Share on other sites More sharing options...
GIMPY73 Posted February 9, 2010 Share Posted February 9, 2010 Yes indeed , Very nice models Hey Swampdonkey , what ever happend to that TowerDefence game you were working on??? Thanks Gimpy73 Quote http://www.fallingpixel.com/mac10-3d-model/26203 (MAC-10) http://www.fallingpixel.com/glock17-3d-model/26471 (Glock-17) http://www.youtube.com/user/MRGIMPY73 Link to comment Share on other sites More sharing options...
Swampdonkey Posted February 9, 2010 Author Share Posted February 9, 2010 Hi guys, thanks for the comments. The Tower Defense game we were working on, which BTW was nearly 90% complete, was terminated when windows 7 was released - the combo of dlls and effects we were using within b3d just wasnt happening under win7, it crashed and ran very poorly so we terminated the project, which was a shame . Anyways were looking for a new engine to start porting over some of the code to - I don't really want to use LE for a tower defense but I may just. I more greater plans in mind for a project in LE other than tower defense. Quote <-- gothasoft.com --> Link to comment Share on other sites More sharing options...
GIMPY73 Posted February 9, 2010 Share Posted February 9, 2010 NnnooooOOOO , ya have to port it over , it will be the ultimate TD gave ever ,if ya do it in LWE But it is a shame tho , i loved the progress shots that you used to post over on the Blitz site. I too was working on a TD game in B3D , but the person i was working with moved and was waiting on getting broadband hooked up. The was the last i heard , tho i don't vist the site much these days. Thanks Gimpy73 Quote http://www.fallingpixel.com/mac10-3d-model/26203 (MAC-10) http://www.fallingpixel.com/glock17-3d-model/26471 (Glock-17) http://www.youtube.com/user/MRGIMPY73 Link to comment Share on other sites More sharing options...
Swampdonkey Posted February 21, 2010 Author Share Posted February 21, 2010 Tower Defense in LD? that would be something along the lines of Defense Grid or something.. hmmm played around with it some but just don't know if LE is the way to go with my TD ideas.. Could be though! Quote <-- gothasoft.com --> Link to comment Share on other sites More sharing options...
Canardia Posted February 21, 2010 Share Posted February 21, 2010 I think the houses have crazybumped normal maps. I have tried many times to get better looking textures with normal maps, but so far I think the best looking textures use only diffuse, nothing else. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Marleys Ghost Posted February 21, 2010 Share Posted February 21, 2010 Tower Defense in LD? that would be something along the lines of Defense Grid or something.. hmmm played around with it some but just don't know if LE is the way to go with my TD ideas.. Could be though! Looks promising though. Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Canardia Posted February 21, 2010 Share Posted February 21, 2010 TD could be in level3 of LCP1, I've thought about that also. After all, originally TD was just one level in WC3 anyway. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
Marleys Ghost Posted February 21, 2010 Share Posted February 21, 2010 I think the houses have crazybumped normal maps. I have tried many times to get better looking textures with normal maps, but so far I think the best looking textures use only diffuse, nothing else. I think sometimes people go overboard with crazybump .. and less is actually more. whilst a high setting may well bring out the "detail" it "rounds" everything else that should be flat. Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
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