fredou54 Posted December 30, 2014 Share Posted December 30, 2014 good morning How to make the zombies walking instead of running in the zombie pack. thank you Quote Link to comment Share on other sites More sharing options...
cassius Posted December 30, 2014 Share Posted December 30, 2014 Find the walk sequence in model editor then change to that sequence in your code. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
fredou54 Posted December 30, 2014 Author Share Posted December 30, 2014 thank you, but can you give me an example because I do not know how. Quote Link to comment Share on other sites More sharing options...
cassius Posted December 30, 2014 Share Posted December 30, 2014 if you are using lua then maybe someone else can help. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
nick.ace Posted December 30, 2014 Share Posted December 30, 2014 I'll take a shot at it. I don't own the zombies pack right now, but I can probably take a guess at what you need to change. There will likely be a command called LoadAnimation() in there. It'll probably say something like LoadAnimation("Run"), so you need to change it to something like LoadAnimation("Walk"). You can find the actual animation name if you double-click on the zombie model and go the animations tab to see what it is actually called ("Walk" might not be the animations name, just guessing). Quote Link to comment Share on other sites More sharing options...
fredou54 Posted December 30, 2014 Author Share Posted December 30, 2014 thank you all for your help. everything is ok Quote Link to comment Share on other sites More sharing options...
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