TonyF Posted January 1, 2015 Share Posted January 1, 2015 When creating a brand new c++ project in the project manager and then opening the solution and hitting debug that the debugging session ends almost straight away. Tracing the console and debugging the (Default) application i can see that i fail on the second call to "world->Render();" The console reports GL_INVALID_OPERATION Note that no changes have been made to the default startup project. I am using visual studio 2013 Professional Quote Link to comment Share on other sites More sharing options...
TonyF Posted January 1, 2015 Author Share Posted January 1, 2015 I guess this is the same issue as: http://www.leadwerks.com/werkspace/topic/8681-opengl-error-gl-invalid-operation/ Im using an AMD card with the recommended 14.9 drivers. Quote Link to comment Share on other sites More sharing options...
TonyF Posted January 6, 2015 Author Share Posted January 6, 2015 The solution in the above post is: Since no one else can produce this error, I am just adding a global variable you can call to suppress OpenGL errors: IgnoreOpenGLErrors=true How can i use this in my project so i can work in debug mode? Quote Link to comment Share on other sites More sharing options...
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