MarkusR Posted January 1, 2015 Share Posted January 1, 2015 today i copy/paste scene elements to a pivot for better overview. but if my pickup truck belongs a pivot the "nav obstacle" flag is ignored, means there is no space in nav mesh. 2. if u click a object in 3d view the top level pivot with all sub object are selected, that is unwanted. 3. if monster belongs a pivot they run to player but not attack. they can't calculate distance or so. 4. the thing with a pivot group inherited the light shadow cast. ohh, please please please make a context menu over selected items "set group .." then a list appear with group names. in list u can add/remove group names. beside group name the sub object count stay in brackets. removing a group, content will goto root. all groups just listed in treeview. Quote PC : Win 10 Pro 64 Bit , 4x cores ~2 GHz , 8 GB RAM , AMD R7 265 2D : Photoline , Zooner Photo Studio 13 , Art Rage Studio 3.5.4 , Ashampoo Snap 7 , ... 3D : Shade 15 Basic , Carrara 8.5 & DAZ Studio 4.8 , Cheetah 3D 6.3.2 , Via Cad 8 Music : Samplitude Music Studio , Music Creator 7 IDE : Leadwerks Engine 3.x , Unity 5.x , (Unreal 4.8.x) , AGK v2.x , Construct 2 , (Clickteam Fusion 2.5) , ShiVa 1.9 , Game Maker Studio , MS Visual Studio .Net , Android Studio , Monkey , ... Link to comment Share on other sites More sharing options...
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