epsilonion Posted January 5, 2015 Share Posted January 5, 2015 Having problems with clipping. If I walk on top of a crate with a low ceiling my head clips through the roof and I die... does anyone have any ideas how to stop this? https://www.youtube.com/watch?v=FbgafHHPT8U&feature=youtu.be Quote Link to comment Share on other sites More sharing options...
Thirsty Panther Posted January 5, 2015 Share Posted January 5, 2015 Make the ceiling higher Quote Link to comment Share on other sites More sharing options...
gamecreator Posted January 5, 2015 Share Posted January 5, 2015 Do you have collision physics on the ceiling? Quote Link to comment Share on other sites More sharing options...
epsilonion Posted January 5, 2015 Author Share Posted January 5, 2015 Basically it is the floor (that is walked on) copied to ceiling height, does this mean I will have to create my own collision physics? Quote Link to comment Share on other sites More sharing options...
gamecreator Posted January 5, 2015 Share Posted January 5, 2015 That should work fine. Not sure what the problem could be unless the character controller doesn't take ceilings into consideration. Quote Link to comment Share on other sites More sharing options...
epsilonion Posted January 5, 2015 Author Share Posted January 5, 2015 I think I will just raise the height of the ceiling for now and worry about it later if I Implement low ceilings or tunnels, tight spaces.. lol Quote Link to comment Share on other sites More sharing options...
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