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Hello everyone and thank you for having a look at the issue I'm having!

 

I am trying(<-emphasis) to make a game that starts out on a spacecraft and then (via disaster and escape pod) crash lands on earth. At this point in time I am watching the tutorials and learning as I go on how to use the editor.

 

This issue I'm having is with a material in the SciFi Interior Construction Kit, in particular 'windowb.mat'.

 

When I am using the material as a window I cannot see far enough to see the engines of the spacecraft, and when I just delete the wall I can see them, below is what I am on about:

 

WINDOW:

LucZugo.jpg

 

NO WINDOW:

lNCNOna.jpg

 

I'm sorry that the images are so large!

 

Anyway, I hope that you can see the issue that I am having and I hope that there is a solution!

 

Please and thank you for all and any help that I receive smile.png

 

PS: I mentioned the two lines of backstory as I will be posting here if I get stuck again... wink.png

Operating System: Windows 8.1 (64-bit, 8GB RAM)

Processor: Intel® Core™ i7-3740QM CPU @ 2.70GHz 2.70GHz

Graphics Card: AMD Radeon HD 7970M

 

aETCf3t.png

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Bump, sorry but I haven't heard anything back yet :/

Thank you again if you can offer any solution!

 

I was thinking about raising the windows of the spacecraft so the player can only see up and away from the ship to disguise the issue... Shame though.

Operating System: Windows 8.1 (64-bit, 8GB RAM)

Processor: Intel® Core™ i7-3740QM CPU @ 2.70GHz 2.70GHz

Graphics Card: AMD Radeon HD 7970M

 

aETCf3t.png

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Yeah, it's unfortunate. The windows now work flawlessly but the window frames stand out... I'm having lighting issues in large rooms, anyone have cleaver lighting solutions?

 

PS: Using Mod2X I keep the transparency and loose the glowing frame! In fact I loose the entire frame apart from the outline...

Operating System: Windows 8.1 (64-bit, 8GB RAM)

Processor: Intel® Core™ i7-3740QM CPU @ 2.70GHz 2.70GHz

Graphics Card: AMD Radeon HD 7970M

 

aETCf3t.png

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Hey xtom,

 

Sorry I took so long to reply, the idea works well for glass textures but unfortunately my texture has the window frame in with the window. I'll definitely be using this fix with glass but I'm still a little stuck for the texture I've been using. I going to work around this for now and then use your fix for the future :)

 

Thanks again!

Operating System: Windows 8.1 (64-bit, 8GB RAM)

Processor: Intel® Core™ i7-3740QM CPU @ 2.70GHz 2.70GHz

Graphics Card: AMD Radeon HD 7970M

 

aETCf3t.png

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