wndrboy2k3 Posted February 12, 2010 Share Posted February 12, 2010 Hey guys, so I am working on some character controllers right now and I have gotten my running and sprinting and all that fun stuff and am moving forward with my 3rd person action adventure game (which will probably take forever and never get finished) NEVERTHELESS! I was thinking about implementing ledge climbing/shimmying and wall scaling and the best way to do that. Would it be possible to create custom nodes in the editor that I can place along edges kind of like the road editor and then code them for animation/gravity/button input/etc. or is this something that Josh will have to implement in the future. Quote I saw this in a movie about a bus that had to SPEED around a city, keeping its SPEED over 50, and if its SPEED changed, it would explode! I think it was called..... 'The Bus That Couldn't Slow Down!' Link to comment Share on other sites More sharing options...
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