Rick Posted January 24, 2015 Share Posted January 24, 2015 Yeah, I wouldn't think folders could be children of entities. They could be children of other folders for organizational purposes but not children of entities otherwise it's too confusing. Quote Link to comment Share on other sites More sharing options...
Josh Posted January 24, 2015 Share Posted January 24, 2015 If you use the near culling range for all those little interior props the engine will cull them very efficiently. The renderer won't even loop through them. This is a technique I implemented to make the Zone scene run in real-time. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Rick Posted January 24, 2015 Share Posted January 24, 2015 Wrong thread, but yeah the view range is something we are looking at. However the near one is too near for our camera zoom so medium is required, which is still fine. This is why it would be pretty cool if we could define these like I believe we were able to do in LE 2, but I don't think it'll be a huge issue to use Medium with a top/down camera. Quote Link to comment Share on other sites More sharing options...
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