thehankinator Posted January 25, 2015 Share Posted January 25, 2015 This is driving me crazy. I have a very simple scene with 2 objects, one is marked as hidden, the other is not. In the editor the hidden object is hidden but when I run the project both objects are visible. Apparently I cannot upload a .map file so "cant_hide.txt" will need to be renamed to .map. What am I missing for this to work? cant_hide.txt Quote Link to comment Share on other sites More sharing options...
Rick Posted January 25, 2015 Share Posted January 25, 2015 CSG/BSP is special in that it gets collapsed and not treated as a normal entity (hence losing some properties like hidden or not). You can counter this and make it always treated as a normal entity by giving it mass or attaching a script. I often make a blank script and attach it. Quote Link to comment Share on other sites More sharing options...
thehankinator Posted January 25, 2015 Author Share Posted January 25, 2015 That makes sense. It's too bad the editor hides the object, it is misleading. Thanks for the help. Quote Link to comment Share on other sites More sharing options...
catch22 Posted January 25, 2015 Share Posted January 25, 2015 You can also utilize the invisible material (under effects) to make it just not visible to the player. Adding mass can make it act strange with the physics when all you want is a placeholder or bounding box, for example. Quote Coding for Christ. Link to comment Share on other sites More sharing options...
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