xtom Posted January 30, 2015 Share Posted January 30, 2015 Not sure if this is a bug or not but I notice if you set view range to Near on csg objects in the editor it seems to obey this and they disappear as you move away in the editor, but in-game it seems to stay visible at much longer distance. I'm just wondering if I should set csg in buildings to Near as you won't need to see them when outside the building for example or is this something to not worry so much about with csg objects? Check out my games: One More Day / Halloween Pumpkin Run Link to comment Share on other sites More sharing options...
Josh Posted January 31, 2015 Share Posted January 31, 2015 This is difficult because the geometry gets merged, so you would have a clump of objects getting hidden, not a single one. It's more of a design question than a bug report, per se. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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