Chiblue Posted February 13, 2010 Share Posted February 13, 2010 Not sure if this is a Modelling question or LE quesiton, but I have a weapon model with animation that is a left handed weapon... I want to have the ability to have eithe rlef tor right, It seems to me that if I can mirror the entire model on the Y axis, including the animation, this should acheive the desired result... So is there a way I can do this in UU3D or (as I said) not sure if I can do htis in LE? Quote If it's not Tactical realism then you are just playing.. Link to comment Share on other sites More sharing options...
Marleys Ghost Posted February 13, 2010 Share Posted February 13, 2010 In UU3D when you load a direct X file you have the option to flip handedness, in the load dialogue window. Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Chiblue Posted February 13, 2010 Author Share Posted February 13, 2010 Once again Marley you come to rescue, thanks buddy... Quote If it's not Tactical realism then you are just playing.. Link to comment Share on other sites More sharing options...
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