wardtf Posted January 31, 2015 Share Posted January 31, 2015 I had this problem some time ago, and it was fixed a few days ago. After the last update which fixed the lensflare being visible through walls bug, its back. Lensflare dissappears when getting close to it. Testmap.rar Quote : : i7 4700mq : : GT 745m : : 8GB : : Steam : : Link to comment Share on other sites More sharing options...
Josh Posted February 2, 2015 Share Posted February 2, 2015 Your lens flare entity was actually inside the ceiling light model, so at some distances the model was blocking all pixels in the occlusion culling render. I saved the map with one example light where I moved the lens flare down just a little so it's outside the model. Testmap.rar Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
wardtf Posted February 2, 2015 Author Share Posted February 2, 2015 So to fix it, I have to move all the lens flare entities a pixel or two down? Thanks! Quote : : i7 4700mq : : GT 745m : : 8GB : : Steam : : Link to comment Share on other sites More sharing options...
Josh Posted February 2, 2015 Share Posted February 2, 2015 Yes, just make sure they have a little space to be outside the model so there is a clear line of sight. The occlusion query renders a 16x16 pixel square, so that is why it wasn't exactly the same result at all distances. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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