martyj Posted January 31, 2015 Share Posted January 31, 2015 I'm getting the following error. buffer Over float, try using a lower resolution mesh for collision I believe it's coming from Newton Dynamics library that leadwerks is using. I was wondering if anyone has came across this error or knows any reason as to what could be the issue. Link to comment Share on other sites More sharing options...
Ma-Shell Posted January 31, 2015 Share Posted January 31, 2015 Are you sure, it doesn't say "overflow"? 1 Link to comment Share on other sites More sharing options...
martyj Posted February 1, 2015 Author Share Posted February 1, 2015 It was copy/paste. Googling it pulls up this thread. http://newtondynamics.com/forum/viewtopic.php?f=9&t=8732 From looking at Newton Dynamics, it only allows a maximum of 512 faces per a mesh. I assume this is the navmesh generated with "BuildNavMesh" functionality. Link to comment Share on other sites More sharing options...
nick.ace Posted February 1, 2015 Share Posted February 1, 2015 It was copy/paste. Googling it pulls up this thread. http://newtondynamics.com/forum/viewtopic.php?f=9&t=8732 From looking at Newton Dynamics, it only allows a maximum of 512 faces per a mesh. I assume this is the navmesh generated with "BuildNavMesh" functionality. Isn't that topic for convex shapes? I'm pretty sure I've generated NavMeshes with many more faces than that. Maybe you are generating a huge convex hull mesh? What does your map and/or meshes look like? Link to comment Share on other sites More sharing options...
YouGroove Posted February 1, 2015 Share Posted February 1, 2015 I assume this is the navmesh generated with "BuildNavMesh" functionality. Have you a screenshot fo your level and navmesh ? Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted February 1, 2015 Share Posted February 1, 2015 Please provide the files I need to produce this error. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted February 2, 2015 Share Posted February 2, 2015 Are you on the beta or default branch? I am unable to produce this problem on the beta branch. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted February 2, 2015 Share Posted February 2, 2015 Fixed, thank you. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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