lxFirebal69xl Posted February 3, 2015 Share Posted February 3, 2015 I have no idea what could be causing this, so any sort of help would be much appreciated! Here's the model while in "Textured" mode And in "Textured+Lighting" The model also looses it's textured when being play tested, in both Debug and Run mode. Quote Link to comment Share on other sites More sharing options...
Olby Posted February 3, 2015 Share Posted February 3, 2015 Have you tried re-calculating the normals (using the built in model editor)? 1 Quote Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64) Link to comment Share on other sites More sharing options...
lxFirebal69xl Posted February 3, 2015 Author Share Posted February 3, 2015 Just tried it, used a bunch of different settings for it too, and I still have the same problem... Quote Link to comment Share on other sites More sharing options...
josk Posted February 3, 2015 Share Posted February 3, 2015 Try re-calculate using set angular threshold. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
lxFirebal69xl Posted February 3, 2015 Author Share Posted February 3, 2015 I got it working, thanks Josk. 1 Quote Link to comment Share on other sites More sharing options...
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