reepblue Posted February 6, 2015 Share Posted February 6, 2015 I'm not sure if this was reported or not, but I noticed that there is a black line on the Horizon, and other skybox + water screenshots don't have it. Does this in the editor and in-game. Is this a rendering issue, or is it something can be fixed with changing the settings? Sorry to bother you if this was mentioned, but I did a quick search before I posted. Intel i5 Quadcore Processor @ 2.67 GHz 16GM of RAM (DDR3) EVGA Geforce GTX 750 (FTW) graphics card with the latest Nivida Drivers (347.25). Windows 8.1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Josh Posted February 6, 2015 Share Posted February 6, 2015 It's working as intended. Just set the skybox to be a texture instead of a material, and it won't use the shader that performs the plane clipping. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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