DerRidda Posted February 12, 2015 Share Posted February 12, 2015 We have one thread for venting but I personally am always more interested in approaching things from a constructive angle rather than a destructive one. So let's list what we would like to see improved and how this could be achieved given the current means and direction of Leadwerks. No rant thread the 2nd because even stupid animals don't sh*t where they eat, so why would we? First: disabled mouse wheel scroll This was disabled back when the editor first came to Linux because scrolling in some places, most notably the scene graph were flat out breaking when scrolling. It was a workaround at the time that has settled as a permanent solution. I would like to see this issue re-investigated, you only know how much time and wrist strain mouse wheel scroll saves you when you don't have it available. I think simply turning it back on in the first beta after 3.4 is out would already be helpful since it may be different now anyway as the gtk plugin so some attention in relation to different issues (script editor which does have wheel scroll btw). I'm running out of time here and will continue this later, feel free to add to it. Quote Link to comment Share on other sites More sharing options...
marchingcubes Posted February 12, 2015 Share Posted February 12, 2015 Model viewer/editor not working is a problem - not really critical once you have your pipeline sorted, but a bit a pain when you haven't, and a very obviously broken piece of the editor suite. Quote Link to comment Share on other sites More sharing options...
Guppy Posted February 12, 2015 Share Posted February 12, 2015 F12 (single viewport mode) not working [Reported: Apr 2 2014 ,Status: Wontfix, disabled] F1 / Help uses hardcoded browser the user may not have (firefox) and will lock the editor if no previous instance is running [Reported: Apr 12 2014, Status: not working] Tooltips not working [Reported: Apr 12 - 2014, Status: not working] Changing editor fontsize results in crash [Reported: Aug 27 2014, Status: Wontfix, disabled] Scene tab is broken [Reported: Apr 6 2014 (first time), Status: still broken] Model editor is not usefull [Reported: Sep 8 2014, Status: still broken] Drag & Drop doesn't work anywhere [Reported: ?, Status: still broken] Mouse wheel doesn't work any where ( or only in 1 direction ) [Reported: ?, Status: still broken] UTF-8 paths breaks the editor [Reported:?, Status: ?] Now it's not all bad;the localized numeric input for instance has been fixed. There may well be more issues than above, but I've completely stopped using the editor except for testing bugs. 3 Quote System: Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k Link to comment Share on other sites More sharing options...
Guppy Posted February 12, 2015 Share Posted February 12, 2015 Model viewer/editor not working is a problem - not really critical once you have your pipeline sorted, but a bit a pain when you haven't, and a very obviously broken piece of the editor suite. I'm curious how do you break up animations? Quote System: Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k Link to comment Share on other sites More sharing options...
marchingcubes Posted February 12, 2015 Share Posted February 12, 2015 I use separate named actions in blender (I have walk, swim, idle, die cycles), rather than animate all my actions in a single sequence and break it up into chunks using frame offsets in leadwerks. the exporter has an 'all actions' option which needs to be enabled for this to work. I did have a number of problems with bone/vertex weights, and had to modify the exporter code a little bit to get multiple actions exporting correctly (had issues with bones deforming the mesh in strange ways), but i've never seen anyone else report this as an issue, and I use a very bleeding-edge version of blender so wasnt sure if it was just that - I'm not at all sure i'm fixing the problem i see in the 'right' way - but thats how I do it. As long as weights are normalised, there are no unweighted vertices, and model and skeleton have no translation/rotation I can get multiple animation cycles per character into leadwerks and it all 'just works', no need to do anything to the model in the viewer. I see the author of the blender exporter is back on the forum and josh is looking to get some work done so I will touch base with him and see if my multiple actions patch is useful and if so get it into github. 1 Quote Link to comment Share on other sites More sharing options...
Guppy Posted February 12, 2015 Share Posted February 12, 2015 That would work ( and good work on the patch ) - but not everybody rolls their own models, and opening fbx/max files in blender removes all animation ( if it works at all that is ). Quote System: Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k Link to comment Share on other sites More sharing options...
marchingcubes Posted February 12, 2015 Share Posted February 12, 2015 Agreed, I had not really considered an approach other than 'do all the things myself'.. Presumably this makes even the 'official' Leadwerks model packs difficult or impossible to work with? Quote Link to comment Share on other sites More sharing options...
gamedeviancy Posted February 13, 2015 Share Posted February 13, 2015 I'll edit this post tomorrow with more details when I get around to playing with the Editor some more... But so far my experience with it on my Arch system seems to be pretty smooth. The mousewheel works everywhere. The scene tab works. Quote "The only true wisdom is in knowing you know nothing." ~ Socrates Link to comment Share on other sites More sharing options...
DerRidda Posted February 13, 2015 Author Share Posted February 13, 2015 Scrolling in the script editor and asset tree works fine but the actual asset browser with the little previews, scene tree, entity properties and view port scroll bars don't work with the mouse. It works for you in all these places? If in doubt, the AI and Events tutorial map is rich enough in just about everything to see a scroll bar there. I wonder why we can't have the scroll bar that is in the asset tree anywhere else. Quote Link to comment Share on other sites More sharing options...
Guppy Posted February 13, 2015 Share Posted February 13, 2015 I'll edit this post tomorrow with more details when I get around to playing with the Editor some more... But so far my experience with it on my Arch system seems to be pretty smooth. The mousewheel works everywhere. The scene tab works. Repeat these steps And tell me if it works as intended ( ie the the scene tab does not get drawn ontop of the really selected tab ) please tell us your system specifics ( GFX brand, driver & kernel version ). It would be valuable data for fixing it for the rest of us Quote System: Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k Link to comment Share on other sites More sharing options...
gamedeviancy Posted February 13, 2015 Share Posted February 13, 2015 Well, I was going to record a video, but having never recorded my desktop before in any o/s, I'm having a slightly difficult time. Getting there, though. In the meantime, I will just say.... Yes the scenetab works as intended even after selecting through different objects. No graphical glitches and buttons work as intended as far as I could tell. Mousewheel works in all of the viewports. AMD FX 6300 24GB RAM Nvidia GeForce GTX 650 Driver: Nvidia 346.35 O/S: Arch Linux Kernel: 3.18.6 GUI: LXDE Edit: Should also mention I'm using the stable branch of Leadwerks... Quote "The only true wisdom is in knowing you know nothing." ~ Socrates Link to comment Share on other sites More sharing options...
marchingcubes Posted February 13, 2015 Share Posted February 13, 2015 I have pmed alrusdi with the patch.. its actually just a one-liner. If anyone else in interested (if you are getting oddball deformations in actions other than the first on an exported mesh): in armature.py 33c33,34 < self.matrix_basis = self.animations[0]['keyframes'][0] --- > self.matrix_basis = self.animations[-1]['keyframes'][0] Quote Link to comment Share on other sites More sharing options...
Ronald Buanno Posted February 15, 2015 Share Posted February 15, 2015 For video and screen recording, I recommend Kazam. I'm not sure if it works with Arch, but I don't see why it wouldn't. Also, glad to see Josh commenting in in hear. Oh... wait. Quote Ubuntu 14.04 (64-Bit) - Intel Core i7-2700K - Geforce GTX 670 - 8GB RAM Link to comment Share on other sites More sharing options...
nick.ace Posted February 16, 2015 Share Posted February 16, 2015 Also, glad to see Josh commenting in in hear. Oh... wait. First of all, I think he took some time off recently. Second of all, why does he need to comment? Also, what exactly do you want him to say? Most of this is bug reports. It's not like he needs to post his opinion on this stuff. It's pretty objective. Quote Link to comment Share on other sites More sharing options...
Ronald Buanno Posted February 16, 2015 Share Posted February 16, 2015 To say that he read it. To comment on when he will be addressing these issues. Quote Ubuntu 14.04 (64-Bit) - Intel Core i7-2700K - Geforce GTX 670 - 8GB RAM Link to comment Share on other sites More sharing options...
marchingcubes Posted February 16, 2015 Share Posted February 16, 2015 Look man, this is the *constructive* linux thread. I have no idea how effective you think this passive-agressive **** is at getting the bugs in Linux Leadwerks fixed, but if you were trying to find an effective way to make me (and I can hopefully assume every other rational human on this forum) to consider you a total jerk, you won! Congratulations! 6 Quote Link to comment Share on other sites More sharing options...
Josh Posted February 16, 2015 Share Posted February 16, 2015 I am following this thread. Today I've got to implement a low-quality water mode and do some hardware testing, but this I will respond after that's done. I'm on a schedule to release 3.4 and I want to make sure everything's in place well ahead of time. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
DerRidda Posted February 16, 2015 Author Share Posted February 16, 2015 Another thing I have noticed: The editor won't even open links within Firefox for me anymore. It's installed of course, through the package manager, so everything is as expected but it just won't work. It doesn't make a difference whether or not I have Firefox running already. That's the 3.4 beta for me. Quote Link to comment Share on other sites More sharing options...
Ronald Buanno Posted February 16, 2015 Share Posted February 16, 2015 Look man, this is the *constructive* linux thread. I have no idea how effective you think this passive-agressive **** is at getting the bugs in Linux Leadwerks fixed, but if you were trying to find an effective way to make me (and I can hopefully assume every other rational human on this forum) to consider you a total jerk, you won! Congratulations! I've known for years, it's pointless to give ****s about what people think about you. Also I have learned honesty, to me, is more valuable then deceit hands down always. To me your response it self is passive-aggressive, no one is asking you to read my posts, click else where. Maybe you should make an avatar with cowboy hat and glasses like everyone else and join the party. Thanks for the post Josh, a status report is always nice. DerRidda, I think you pig looks extremely hardcore the way you put that mustache on him, very good choice, a goatee I don't think would have the same effect lol. Here's one I did to match the old avatar style. Quote Ubuntu 14.04 (64-Bit) - Intel Core i7-2700K - Geforce GTX 670 - 8GB RAM Link to comment Share on other sites More sharing options...
Naughty Alien Posted February 17, 2015 Share Posted February 17, 2015 ..you guys are hillarious..hahahah .. what is that 'fetish' with hats, mustaches and sunglasses ?? hahahaha..hard not to like this forum..always something going on 1 Quote Link to comment Share on other sites More sharing options...
gamecreator Posted February 17, 2015 Share Posted February 17, 2015 ..you guys are hillarious..hahahah .. what is that 'fetish' with hats, mustaches and sunglasses ?? hahahaha..hard not to like this forum..always something going on They're just weird. Don't worry about them. 1 Quote Link to comment Share on other sites More sharing options...
Ronald Buanno Posted February 17, 2015 Share Posted February 17, 2015 Do you need help editing your avatar? I can help you if you'd like. lol Game creator yours is good! lol Quote Ubuntu 14.04 (64-Bit) - Intel Core i7-2700K - Geforce GTX 670 - 8GB RAM Link to comment Share on other sites More sharing options...
Olby Posted February 17, 2015 Share Posted February 17, 2015 So, are you guys mocking Josh's profile pic? Quote Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64) Link to comment Share on other sites More sharing options...
Naughty Alien Posted February 17, 2015 Share Posted February 17, 2015 ..hahahaahahah.. .. this is for sure one of the best forums i have been around..its just sooooo.... i dont know .. luv ya all.. LOL.. 1 Quote Link to comment Share on other sites More sharing options...
Ronald Buanno Posted February 17, 2015 Share Posted February 17, 2015 An instant sensation. Quote Ubuntu 14.04 (64-Bit) - Intel Core i7-2700K - Geforce GTX 670 - 8GB RAM Link to comment Share on other sites More sharing options...
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