gordonramp Posted February 14, 2010 Share Posted February 14, 2010 I'm wanting to have a sound play when the Player hits a key... I can't seem to get it to work. Is this the Lua? if KeyHit(KEY_Z)==1 then LoadSound('abstract::impact_metal12.wav') PlaySound(impact_metal12.wav,10,1,1) end Quote AMD Athlon x2 7750 2.7ghz, 6gb ddr2 ram, Galaxy9800GT 1gig ddr2 video card, Windows 7,64. Link to comment Share on other sites More sharing options...
Rick Posted February 14, 2010 Share Posted February 14, 2010 You would have to store the return of LoadSound() into a variable and pass that to PlaySound as the first parameter. Quote Link to comment Share on other sites More sharing options...
gordonramp Posted February 14, 2010 Author Share Posted February 14, 2010 That actually made perfect sense to me.. Thanks. sound1=LoadSound('abstract::impact_metal12.wav') if KeyHit(KEY_Z)==1 then PlaySound(sound1,1,1) end Quote AMD Athlon x2 7750 2.7ghz, 6gb ddr2 ram, Galaxy9800GT 1gig ddr2 video card, Windows 7,64. Link to comment Share on other sites More sharing options...
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