YouGroove Posted February 12, 2015 Share Posted February 12, 2015 Hi, For AI i need a function that would return a reachable point in navmesh, at some given minimum distance and at any random angle. Like : GetRandomPointAtDistance(distance) We could calculate points around the character at some minimum distance and each time call GotoPoint() until it returns true, but perhaps Navigation has better optimized functions ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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