Wolf Posted February 12, 2015 Share Posted February 12, 2015 Hey Leadwerkers, These models are a little older and had prior distributions on other forums. This is the multi-engine version including multiple formats. They have been improvised from scratch and had the purpose to teach me better polygonal optimisation.The polycount of the primary model from this collection has been decreased from 3780 to 2570 Polygons. The goal was to find the fastest way to decrease polygons without changing a models appearance. Speed is the most important factor in my workflow...I like to get them results fast! Originally these where intended for sale... but I figured that it might be a nice gift! (and honestly, these aren't that good ) The models are desert themed fantasy buildings. No element of them is akin to any realworld culture. These models can be used in a semi-modular fashion to piece together larger building complex. I gave them a quick test in the stock terrain map of leadwerks and they make nice background structures! Primary Model 2570 Triangles Diffuse: 2048² Variations Polycount: Primary: 2570 Variation1: 2210 Variation2: 1738 Variation3: 1378 Variation4: 870 DOWNLOAD 7 Quote Link to comment Share on other sites More sharing options...
awgsknite Posted February 13, 2015 Share Posted February 13, 2015 Those look Awesome ! Thanks ! Quote http://steamcommunity.com/profiles/76561197977392956/7977392956/ Link to comment Share on other sites More sharing options...
AnthonyPython Posted February 13, 2015 Share Posted February 13, 2015 They look great, thanks . Quote OS: Windows 10 Pro CPU: i3-10100 CPU @ 3.60GHz GPU: NVIDIA 2060 Super - 8 GB RAM: 32 GB Link to comment Share on other sites More sharing options...
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