YouGroove Posted February 16, 2015 Share Posted February 16, 2015 I have a bsp object with same physics settings as a gun model. Both are attached to a bone of the character, but when the game runs , only the gun follows the player and bone rotation. Is that normal ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
macklebee Posted February 16, 2015 Share Posted February 16, 2015 does the box have a script or mass? if not, it is probably collapsed into the scene with every other CSG, Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
YouGroove Posted February 16, 2015 Author Share Posted February 16, 2015 Like the gun model : no mass, no script. Because the BSP box and the gun have exactly the same physic properties, i was expecting exactly the same behaviour But well BSP has some magic tricks inside, it's not simple models polygons. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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