domi Posted February 17, 2015 Share Posted February 17, 2015 Beta 3.4 Lua when I publish game using post processing filters it's always crashing game Link to comment Share on other sites More sharing options...
CreativeOcclusion Posted February 17, 2015 Share Posted February 17, 2015 I could not get it to work until I deleted the zip folder in the published folder and copied the folders from my project and pasted them in the published folder....I believe that the publisher is having trouble with the files in the zip...Josh will probably fix this soon... Link to comment Share on other sites More sharing options...
Josh Posted February 17, 2015 Share Posted February 17, 2015 I cannot produce this error. I tried it with one map and it worked fine, using both a script and shader effect. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
domi Posted February 17, 2015 Author Share Posted February 17, 2015 I could not get it to work until I deleted the zip folder in the published folder and copied the folders from my project and pasted them in the published folder....I believe that the publisher is having trouble with the files in the zip...Josh will probably fix this soon... I will try that Link to comment Share on other sites More sharing options...
shadmar Posted February 17, 2015 Share Posted February 17, 2015 Which posteffects were used? 1 HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
CreativeOcclusion Posted February 17, 2015 Share Posted February 17, 2015 Mine is only using the new water...no post posteffects....I have tried a lot of different things with this project so there is really no telling what the cause of the problem...I tried a new project and it publishes fine.... Link to comment Share on other sites More sharing options...
domi Posted February 17, 2015 Author Share Posted February 17, 2015 Which posteffects were used? I believe yours ... they used to work fine until I gone Beta also a couple others Link to comment Share on other sites More sharing options...
Josh Posted February 18, 2015 Share Posted February 18, 2015 This report is being closed due to the lack of an example I can run. Feel free to open a new thread if you upload an example I can try that produces this error. Did a simple project with water, and it worked fine as well. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts