marchingcubes Posted February 20, 2015 Share Posted February 20, 2015 Hi, I was reading the docs for ForEachVisibleEntityDo and noticed that mention is made of an AABB in the docs, but does not seem to be relevant to this function (it uses the camera). The example code also defines, but does not use, an AABB. - this would appear to be a cut n paste from ForEachEntityInAABBDo() By no means a major issue, but I thought i would report it http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/world/worldforeachvisibleentitydo-r506 1 Link to comment Share on other sites More sharing options...
Admin Posted March 12, 2019 Share Posted March 12, 2019 I fixed the example in the docs, but the example I created is causing a crash, so this needs more work: https://www.leadwerks.com/learn?page=API-Reference_Object_World_ForEachVisibleEntityDo Link to comment Share on other sites More sharing options...
Josh Posted March 24, 2019 Share Posted March 24, 2019 I decided to remove this from the official API because it is really only used internally for the rendering routines. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts