YouGroove Posted February 25, 2015 Share Posted February 25, 2015 I have a strange problem ,when running the game the character is is not vertical, but horizontal on floor ? ----------------------------------------- EDIT The thread can be closed Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted February 25, 2015 Share Posted February 25, 2015 I think we previously talked about this. The character controller expects the model to have the positive Y axis point up. When it doesn't, you get rotation like this. A full rotation offset, instead of just a single angle, would fix this. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
YouGroove Posted February 26, 2015 Author Share Posted February 26, 2015 I use same export FBX settings as always. Ok i'll see if i find something ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
knocks Posted February 26, 2015 Share Posted February 26, 2015 Green = Y axis. An easy way to remember is RGB XYZ 3 Quote My first Adobe purchase was Photoshop 2.0, CS6 was my last! < = > Link to comment Share on other sites More sharing options...
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