martyj Posted February 26, 2015 Share Posted February 26, 2015 It would be nice to have a System::Print hook that would allow a user to capture data going to std::out. It should be fairly easy to implement There are a few use cases which this could be used for. 1. Used in creating a log file 2. Easy debug message drawing on screen 3. In-game console log 4. Hacking in functionality that's normally not allowed, such as animating the loading of a Map by drawing something every time a texture, shader, ect is loaded. I'm sure there's more use case. 1 Quote Link to comment Share on other sites More sharing options...
Olby Posted February 26, 2015 Share Posted February 26, 2015 I was actually looking for something similar. In my case it was for an in-game console in fullscreen mode. Quote Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64) Link to comment Share on other sites More sharing options...
AnthonyPython Posted February 26, 2015 Share Posted February 26, 2015 I was actually looking for something similar. In my case it was for an in-game console in fullscreen mode. that actually would be nice Quote OS: Windows 10 Pro CPU: i3-10100 CPU @ 3.60GHz GPU: NVIDIA 2060 Super - 8 GB RAM: 32 GB Link to comment Share on other sites More sharing options...
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