YouGroove Posted March 2, 2015 Share Posted March 2, 2015 Hi, I try to make hitboxes for characters mobs, i use a BSP cube that i change to "Prop", with mass = 0 , and attach it to a bone of a mob. The problem is that the collision cube don't move with the mob ? I checked crawler prefab and i dind't see any differences for hitbox physics ? It is only in my system ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Rick Posted March 2, 2015 Share Posted March 2, 2015 No mass, no script = not an entity. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted March 2, 2015 Author Share Posted March 2, 2015 But it is like that in the crawler prefab hitboxes.What did i miss ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Rick Posted March 2, 2015 Share Posted March 2, 2015 I don't believe those are csg objects. I think those are actual models. Go into Models/Characters and you'll see a hitbox.mdl. 1 Quote Link to comment Share on other sites More sharing options...
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