armylad2011 Posted March 10, 2015 Share Posted March 10, 2015 hi there i have a flow gui system how do you make a start menu for your game and when you click start for it to play your game ? this may be so easy for you guys but im learning on my own so pretty much in the deep end haha thanks for your time reading my post :-) Quote Link to comment Share on other sites More sharing options...
Josh Posted March 10, 2015 Share Posted March 10, 2015 If you're just getting started on your game, it can be as simple as just drawing an image and adding some text that says "Press Enter to Start". Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
AggrorJorn Posted March 10, 2015 Share Posted March 10, 2015 Hi, You are mentioning 'flow gui system'. If it is actually FlowGUI you are using, there is an example start menu, with working start menu. 1 Quote Link to comment Share on other sites More sharing options...
Slastraf Posted March 10, 2015 Share Posted March 10, 2015 if you are a littlebit advanced use app.win:GetMousePosition() to get the mouse position. then you put this in an if- function , now you just need to say that if mouseposition is in (insert position of your start game, options etc., which can be get when you draw mouseposition on the screen so you can read it) and load your next map or stop the main loop. Quote Link to comment Share on other sites More sharing options...
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