Vaelek Posted March 15, 2015 Share Posted March 15, 2015 I think it would be very nice if even short changelogs were posted when LE updates are pushed out to Steam. Since we already have to copy the default scripts to avoid being overwritten whenever there is an update, it would reduce the need to also go through and try to figure out what exactly changed so those changes can then be incorporated into our existing copies. My current workflow is before taking any updates, to copy the default assets to a new folder, take the update, and then run a diff between the folders. Especially with frequent small updates, this becomes tedious. I'm sure I don't speak for everyone, but as developers, taking updates blindly without knowing what was actually changed is a huge turnoff, especially when it involves an SDK/API. This would also enable better feedback and bug reporting if we knew when something was supposedly fixed, added, changed, etc. 3 Quote Link to comment Share on other sites More sharing options...
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