macklebee Posted March 19, 2015 Share Posted March 19, 2015 Something that at least would be useful for me is for the 'edit' button on an object's script property tab to also be able to create a new script or load a template if it is empty. I am constantly writing test code for objects and it requires me to either go back to the assets tab to create the new script or load an existing script and then save it as something else... then go back to the scene tab and that object's script tab to attach/edit the new script i just saved... etc... lots of unnecessary clicks. 11 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Olby Posted March 19, 2015 Share Posted March 19, 2015 Agree. The edit button just needs to be enabled all the time. If there is a script just open that. If nothing has been attached then open an empty template. Quote Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64) Link to comment Share on other sites More sharing options...
josk Posted March 19, 2015 Share Posted March 19, 2015 +1. These simple things tend to save the most time. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
AggrorJorn Posted April 2, 2015 Share Posted April 2, 2015 Sutble but very userful. nice suggestion. Quote Link to comment Share on other sites More sharing options...
shadmar Posted April 2, 2015 Share Posted April 2, 2015 +1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
macklebee Posted August 23, 2015 Author Share Posted August 23, 2015 Any thoughts on this 5-month old suggestion that Josh "liked"? It seems like it would be an easy thing to incorporate and would be immediately useful to people. 1 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
macklebee Posted May 7, 2017 Author Share Posted May 7, 2017 Two years on a suggestion that Josh liked, and I am still having to go back to the assets tab to create a new script instead of just creating it with the object's properties tab. 1 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.