xtom Posted March 19, 2015 Share Posted March 19, 2015 I got 'muzzlelight' nil crash when I died with machette in hand. in FPSMeleeWeapon.lua I just changed.. function Script:Hide() self.entity:Hide() self.muzzlelight:Hide() end to function Script:Hide() self.entity:Hide() if self.muzzlelight ~= nil then self.muzzlelight:Hide() end end Check out my games: One More Day / Halloween Pumpkin Run Link to comment Share on other sites More sharing options...
Josh Posted March 19, 2015 Share Posted March 19, 2015 Thank you. You can actually just delete that line in the script, since melee weapons don't need a weapon flash. Updated the script on my end. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts