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LE enforces smooth shading on models imported from Blender


Lunarovich
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Every time that I try to import a model from Blender, LE treats it as if it were smoothly shaded. This happens when I do as well when I do not set explicitely shading to flat in Blender. Here is how it looks in Blender:

 

EasgEP0.png

 

And here is how it looks in LE:

2IBH8OA.png

 

Is there a way to get a flat shading when importing from Blender?

 

Thanx!

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You can us calculate normals function in Leadwerks model editor, it's described here: http://www.leadwerks.com/werkspace/page/documentation/_/user-guide/model-editor-r16

If you want to make your normals in Blender you can use Edge split modifier. It has angle option (the same as leadwerks) and you also can mark some edges as sharp manually: select edges, press Ctrl+e, then select "mark sharp". Then you won't need to correct normals in Leadwerks.

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