cassius Posted April 3, 2015 Share Posted April 3, 2015 In my 3rd person game my main character can pick up small objects. From the camera viewpoint its sometimes hard to see these small objects. How can I zoom in on them to get closer view and then zoom out again? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
beo6 Posted April 4, 2015 Share Posted April 4, 2015 camera->SetZoom(2.0); ? see documentation Quote Link to comment Share on other sites More sharing options...
cassius Posted April 4, 2015 Author Share Posted April 4, 2015 Thanks, The example code worked just right without alteration. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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