Dara Shikoh Posted April 5, 2015 Share Posted April 5, 2015 Surface detail shaders - parallax occlusion mapping, relief mapping are absent in the default shader library that comes within the Leadwerks engine editor. It would be nice if surface detail shaders were available for terrain texture layers. Without good surface detail shaders the game objects look flat. Quote Link to comment Share on other sites More sharing options...
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