Nutritious Bag Circles Posted April 6, 2015 Share Posted April 6, 2015 So I was messing around with Leadwerks learning the engine and all and one of the things that I succeded was modding the autopistol with different guns sounds. The problem is is that when I shoot a crawler with the modded autopistol the crawler doesn't take damage and die unlike the regular autopistol. Here are two videos demonstrating this issue, the first video being the regular autopistol being able to kill the crawler and the second being the modded autopistol not being able to kill the same crawler Default autopistol - Modded autopistol - If anyone out there is reading this, please help! Quote Link to comment Share on other sites More sharing options...
macklebee Posted April 6, 2015 Share Posted April 6, 2015 You would need to post the script you are using for the modded autopistol and any relevant files/scripts/etc to be able to troubleshoot the problem. And as a side note, the Bug Reports forum is meant for engine bugs and not bugs with your custom code. This post would be better placed in the programming forum. Also, if I had to guess, the raycast pick is not hitting the crawler... again without the relevant files to troubleshoot, it is just a guess. 2 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Nutritious Bag Circles Posted April 6, 2015 Author Share Posted April 6, 2015 You would need to post the script you are using for the modded autopistol and any relevant files/scripts/etc to be able to troubleshoot the problem. And as a side note, the Bug Reports forum is meant for engine bugs and not bugs with your custom code. This post would be better placed in the programming forum. Also, if I had to guess, the raycast pick is not hitting the crawler... again without the relevant files to troubleshoot, it is just a guess. Okay I'll keep that in mind, also the modded pistol script is basically the exact same script for the default auto pistol, just saying Quote Link to comment Share on other sites More sharing options...
Josh Posted April 6, 2015 Share Posted April 6, 2015 Post your map file and prefab it is used in? 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Nutritious Bag Circles Posted April 7, 2015 Author Share Posted April 7, 2015 Post your map file and prefab it is used in? Can I just send you the entire project? Trust me its not that big, its exactly like the My Game project file with some extra sound files Quote Link to comment Share on other sites More sharing options...
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