Ballig Posted April 12, 2015 Share Posted April 12, 2015 I understand that in Leadwerks 3 a distance blurring system was added to allow for more textures to be used on terrains. This has become quite noticable in my project. It's not too bad for the level terrain when at ground height, but for something like a mountain it becomes very obvious. You can quite clearly see the line where it blurs and where it doesn't. I have Googled for an answer for a few days now and have only really been able to find the blog article talking about the new terrain system (which seemed to mention that there would be a way for the dev to adjust the blur distance), and not a lot else. I have tried messing with a few settings in the terrain shaders (e.g. TERRAIN_LOW_FREQUENCY_BLEND which was mentioned in one forum response, but setting that to 0 as recommended just made the texture low resolution until you got up way too close to it). Can anyone point me in the right direction? On a mostly unrelated topic, is there any way to increase the draw distance in the Leadwerks editor? Quote Link to comment Share on other sites More sharing options...
Thirsty Panther Posted April 12, 2015 Share Posted April 12, 2015 Here is a thread on draw distance. Don't know if it will help with your terrain problem but it's worth a try. http://www.leadwerks.com/werkspace/topic/10199-increasing-draw-distance/page__hl__draw+distance Hope this helps. Quote Link to comment Share on other sites More sharing options...
shadmar Posted April 12, 2015 Share Posted April 12, 2015 You can try http://www.leadwerks.com/werkspace/topic/7562-terrain-mipmap-adjust/page__hl__magicnumber#entry60681 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Ballig Posted April 12, 2015 Author Share Posted April 12, 2015 Thanks shadmar. Your link led me to SetTextureStageDistance and I messed with the parameters to get a good result. Thirsty Panther: I found that post yesterday and used it to change the draw distance in the game itself, but I wasn't able to find anything there for the editor. It's not a huge deal but it can make it a little hard to paint large things like mountain ranges. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted April 12, 2015 Share Posted April 12, 2015 Such terrain settings should be in the editor under terrain properties Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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