nick.ace Posted April 18, 2015 Share Posted April 18, 2015 When you create a Lua project, there are two C++ files listed under the Source folder. Suppose I want to recompile these. Does anyone know how I would go about doing this with VS 2013 (like step-by-step)? (I'm new to C++ for Windows, I primarily worked with C++ on Linux ) Quote Link to comment Share on other sites More sharing options...
Skrakle Posted April 18, 2015 Share Posted April 18, 2015 Check the Projects/Windows folder, there's a solution file you can use with VS. Quote Link to comment Share on other sites More sharing options...
nick.ace Posted April 18, 2015 Author Share Posted April 18, 2015 Oh wow, totally did not see that. Thanks for pointing that out! Edit: So after compiling it, I have this issue where the framerate starts at about 3 fps and then decreases to 0 fps in a few seconds upon launching and freezes, and this did not happen with the player that was downloaded with the updates. Is there possibly a compile flag or something like that that might be impacting the interpreter's performance? I am compiling under Release and Win32. Quote Link to comment Share on other sites More sharing options...
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