tjheldna Posted April 25, 2015 Share Posted April 25, 2015 Would be cool in the texture editor if you can have an option to halve the size of the texture, nothing too complex, just a check box or something. For example I have a rifle texture that I want to work on in 1024 x 1024 res, I want to keep working on it in 1024 x 1024, but when I export it I want it 512 x 512. If there was an option like that I can continue to work on my art as is, and know that the engine will optimise it for me. If your working on a texture over time and overwriting it constantly like I do, it's only a matter of time till you forget to resize it when saving it to the editor. You could also see in real time if reducing the size of the texture makes any noticeable impact and can be an instant unexpected resource save. Just a thought. 4 Quote Link to comment Share on other sites More sharing options...
Einlander Posted April 25, 2015 Share Posted April 25, 2015 I have a feeling that if further worked on, it can before the basis of a texture quality control. You could have resize your texture in game and have property flags to make certain entitys/materials stay within a quality range. 1 Quote Link to comment Share on other sites More sharing options...
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