Jazz Posted May 3, 2015 Share Posted May 3, 2015 Earlier beta versions my textures for the gui were fine, now everything is rounded up. For example, images which are 128x192 are now rounded up to 128x256 and are stretched. 118x91 to 128x128, etc. I hope this is just a new bug. Has this affected anyone else? Quote --- Scott Using Windows 7 Ultimate 64 bit/Core I7-2700K @ 4312mhz/24G RAM/Nvidia GTX 1060 Link to comment Share on other sites More sharing options...
macklebee Posted May 3, 2015 Share Posted May 3, 2015 Use the texture editor to set the *.tex to uncompressed. The default for *.tex is DXT1 which will scale the image to a power of 2. All of the DXT# formats will do this. Also make sure mipmaps is unchecked then save the file. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Jazz Posted May 3, 2015 Author Share Posted May 3, 2015 Thanks! Works great. Not sure how they all changed. You are a cornucopia of knowledge 1 Quote --- Scott Using Windows 7 Ultimate 64 bit/Core I7-2700K @ 4312mhz/24G RAM/Nvidia GTX 1060 Link to comment Share on other sites More sharing options...
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