drarem Posted May 11, 2015 Share Posted May 11, 2015 you know how you can double-click an item in the scene box and it takes you to where it is on the map in all 4 viewpoints? The reverse would be nice too, if you have an entity selected and you're scrolled down to the bottom of your Scene objects, put a button on the General tab to 'locate'. Click that and it should take you to where it is in the list of Scene objects in the Scene tab. I mentioned this before, but using Home and End keys to go to top and bottom with an entity selected would be good. And an easier way to parent a pivot or created ball that appears in the Scene listing near the top to some new mdl you've put in your Scene which would be at the bottom of your Scene list. 1 Quote Link to comment Share on other sites More sharing options...
drarem Posted May 11, 2015 Author Share Posted May 11, 2015 Also an easy way to assign a brush a texture, without assigning an unintended brush a texture. Then i hit CTRL-Z and the unintended mesh is white and not what it was before. Quote Link to comment Share on other sites More sharing options...
Olby Posted May 11, 2015 Share Posted May 11, 2015 Also an easy way to assign a brush a texture, without assigning an unintended brush a texture. Then i hit CTRL-Z and the unintended mesh is white and not what it was before. Sounds like a bug to me. Quote Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64) Link to comment Share on other sites More sharing options...
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