Daniel0213 Posted May 12, 2015 Share Posted May 12, 2015 In Windows, when you try to create a hight quality 32x MSAA render in a large scene, you may an error and display driver stopped and recovered appears. Most likely it is related to "Timeout Detection and Recovery (TDR)". This is because the scene takes more than 2 seconds to render. Windows understands that it is not a normal behavior that a scene in real time take more than 2 seconds to be rendered and active this protection. Don't worry, is easily solved: 1- Download and install the TDR manipulator and follow the instructions from link. I personally have the TDR disable and don't have any problem. https://forums.geforce.com/default/topic/694754/geforce-drivers/tdr-manipulator-v1-1-02-23-2014-/ Quote CPU: Intel Quad core Q8400 / GPU: Nvidia GTX 660 / RAM: 6GB DDR3 1333MHz / Windows 8.1 (x64) Link to comment Share on other sites More sharing options...
xana Posted August 8, 2015 Share Posted August 8, 2015 Sorry, I had never noticed your message. But if its done for me its probably will do for the other, right? Quote Link to comment Share on other sites More sharing options...
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