Slastraf Posted May 16, 2015 Share Posted May 16, 2015 So i was starting a new project and modeled an Player with some bones. It is in a third person view and the problem is that you cant see where the player looks (to pick up objects). So I just started to Insert the camrotation on the x axis inro a SetRotation function. 1. function Script:UpdateWorld() 2. self.entity:SetRotation(Math:self.camRotation.x,0,0) 3. 4. end I get the error: function arguments exspected near "." , (in the 2. line) The herarchy looks sth like this : Player(fpsPlayer) SantaModel ->arms ... -> Head (right here is the Script attached) Camera(this has no script but is attached to Player) I dont know wheres the problem , it is probably some newbie mistake. To make sure, the camRotation.x is in an other script. Quote Link to comment Share on other sites More sharing options...
shadmar Posted May 17, 2015 Share Posted May 17, 2015 You can get the camera eye vector like this from the entity matrix directly : cameraeyevector = Vec3(camera.mat.k.x,camera.mat.k.y,camera.mat.k.z):Normalize() Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
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