Chiblue Posted February 21, 2010 Share Posted February 21, 2010 I just installed 2.31, and can no longer run my project.. I get lots of errors, I am using Gamelib which I am assuming is not supported yet? 1>LEO Leadwerk Engine Objects, version 2.3.1. 1>d:\leadwerks\projects\fpsbase\fpsloader.cpp(313) : error C2039: 'GetRenderer' : is not a member of 'LEO::Framework' 1> c:\program files (x86)\leadwerks engine sdk\cpp\leo\leoframework.h(16) : see declaration of 'LEO::Framework' 1>d:\leadwerks\projects\fpsbase\fpsloader.cpp(313) : error C2228: left of '.SetSkybox' must have class/struct/union 1>d:\leadwerks\projects\fpsbase\fpsloader.cpp(569) : error C2039: 'GetRenderer' : is not a member of 'LEO::Framework' 1> c:\program files (x86)\leadwerks engine sdk\cpp\leo\leoframework.h(16) : see declaration of 'LEO::Framework' 1>d:\leadwerks\projects\fpsbase\fpsloader.cpp(569) : error C2228: left of '.SetWater' must have class/struct/union 1>d:\leadwerks\projects\fpsbase\fpsloader.cpp(574) : error C2039: 'GetRenderer' : is not a member of 'LEO::Framework' 1> c:\program files (x86)\leadwerks engine sdk\cpp\leo\leoframework.h(16) : see declaration of 'LEO::Framework' 1>d:\leadwerks\projects\fpsbase\fpsloader.cpp(574) : error C2228: left of '.SetWaterHeight' must have class/struct/union 1> These are a few of the errors... Is there something I am missing? Quote If it's not Tactical realism then you are just playing.. Link to comment Share on other sites More sharing options...
Canardia Posted February 21, 2010 Share Posted February 21, 2010 The LEO in LE 2.31 has some old files. To fix it, copy the following files from LE 2.30 to LE 2.31: - leoFramework.h - leoLayer.h - leoRenderer.h Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
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