tjheldna Posted June 14, 2015 Share Posted June 14, 2015 If you have multiple items selected and rotate, the models rotate on their local axis with a gizmo appearing for each. Problem if i piece together a few things i.e bathroom cabinets, sink and bench, mirror and I want to rotate them all to another wall the only option is to rotate them on their local axis so if I do rotate I need to re-align them all which is proving quite painful. I have a few suggestions here: - Mutiple items to have only 1 gizmo at the centre of the selected items. - Another plug for a rotate and scale gizmo. - If you have the 'global coordinates' selected all models rotate about that centre axis else models rotate about their local axis like it is now. [edit] - Adjustable rotation angle snap 1 Quote Link to comment Share on other sites More sharing options...
josk Posted June 14, 2015 Share Posted June 14, 2015 For now if you parent them togeather they will rotate fine. I have some crates in my game like this so I can just move and rotate into diffrent rooms. I then just pick individual ones to make adjustments on if needed. Just not the parent. 1 Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
tjheldna Posted June 14, 2015 Author Share Posted June 14, 2015 Nice that does solve my problem, didnt think of that thanks! The features still would be nice though. Quote Link to comment Share on other sites More sharing options...
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